The students are destined to be a part of the creative technological age. There is absolutely no avoiding this. it is therefore imperative that students within the classroom learn by using the technology around them ti inspire their creative skills. According to Dr. Michael Orey he states that the use of technology to construct anything, where students are being engaged in creating artifacts if one of the foundational rule of constructivism (Laureate Education, Inc., 2008). When students are engage they can reach a state of equilibration, by assimilating information, and accommodating schema, that will build external artifacts.
The instructional strategies does correlate with the principles of constructivist/constructionist learning theories. According the book Using Technology in the Classroom Instructions that works, the author states that , When Students generate and test hypothesis, they are engaging in complex mental process. (Pitlerr,Hubbell, Kuhn Malenoshi, 2007)
From experience students who use other software's such as productivity software, web resources or audio tools assimilate information at a faster pace than those who don't.
Students adores the opportunity to generate an hypothesis, by using problem solving techniques, inventions, experimental inquiry. Using the concept of constructivism they gain more information that will last throughout a lifetime.
Laureate Education, Inc. (Executive Producer). (2008). Program 6. Constructionist and Constructivist Learning Theories. [Educational video]. Baltimore: Author
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandri, VA: ASCD.